Critical Thinking Skills for Managers
Critical thinking (rigorous analysis, logical evaluation, robust reasoning and sound judgement) is seen as the skill of most increasing importance in the workplace over the next 5 years – surpassing innovation or the application of information technology. Yet only 28% of college graduates in the USA are rated as having excellent critical thinking skills. Many business leaders also come up short. Senior executive-development professionals report that the competency that next-generation leaders lack the most is critical, analytical and strategic thinking (Hagemann, B. and Chartrand, J.M. 2009 Trends in Executive development: A Benchmark Report - Technical Report. Oklahoma City: Executive Development Associates)
A comprehensive and dynamic program for managers on enhancing their own abilities to analyze, see patterns and trends, envision, consider alternatives and make the best judgment calls and decisions. Themes and topics that are worked on with practical tools and application methods, include:
- The Essence and Purpose of Thinking
- Business Mindedness
- Thinking Biases
- Analytical Thinking
- Conceptual Thinking (including Seeing Patterns, Consequences and Sequels, Future- and Big Picture Thinking)
- Creative Thinking – Alternatives
- Sound Judgment and Decision-Making
Twenty thinking templates will be provided to assist the working memory during the course of one’s everyday work, and to provide structure and organisation to one’s thinking during a variety of business challenges.
DURATION: 3 days with 1 day optional follow-up. If the 1 day follow-up is chosen, an implementation assignment will be given where the skills will be applied in the normal course of work and complementing everyday issues in the workplace. At the follow-up session these transfer applications will be processed and a further deepening of skills and tools will be provided.
All the training sessions always include practical exercises and usable tools for immediate application. The sessions are multi-modal, with short theoretical inputs, demonstrations, film clips, skills practice, training games, energizers, interactive and application exercises.